Since last summer, several colleagues have mentioned how much their students enjoy playing "
Kahoot." We educators hear claims about this "great new app" or "awesome new website" daily, so its difficulty to discern the trend-chasing hype from resources that are actually worth-while. After my wife Michaela (an excellent science teacher at
Coventry High School) mentioned how her students love playing review games with this "new site called Kahoot," I knew it was time to check it out.
I gave it a shot a few weeks ago by creating one called "
Halloween History." It went so well, students asked when the next time they could play would be and if Kahoots could replace our existing review game. In preparation for a recent Civics quiz, I then created this
13 Colonies Challenge. Long story short, this is a classroom tool that seems poised to stay.
Here is a quick rundown of what Kahoot is and why I like it:
- Kahoot is a student-response system with built-in game elements.
- The game elements (ex. pts awarded based upon accuracy & speed, leaderboard...) make it much more fun and engaging for students.
- It is very easy to create and set up games.
- The gameplay is very streamlined and simple to administer in class. (minimal steps, no log-ins, clear visuals...)
- There is a growing collection of pre-made public Kahoots to choose from.
I have also created this quick "
5 Minute Guide to Kahoot" (also embedded below) to help you set up and play in class in no time!